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The Adventurers Guild

Audiobook (Includes supplementary content)
1 of 1 copy available
1 of 1 copy available
Few ever asked to join the Adventurers Guild. . . . Their members often died young.
In one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild.
But just as it seems the boys' dreams have come true, their lives take a startling turn . . . and they find themselves members of the perilous Adventurers Guild.
Led by the fearsome Alabasel Frond, the guild acts as the last line of defense against the Dangers-hungry, unnatural beasts from otherworldly planes. And when the boys uncover a conspiracy that threatens all of Freestone, Zed, Brock, and their new allies-Liza, a fierce noble, and Jett, a brave dwarf-must prove their worth once and for all.
This start of a thrilling new series is sure to be a hit with readers who like their fantasies clever and action-packed, with tons of humor and heart.
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    • Publisher's Weekly

      September 11, 2017
      Centuries after the rest of the world fell to monsters, Freestone is one of few cities left standing, “points of light in the darkness.” Its first line of defense is the Adventurers Guild, a group of volunteer soldiers and conscripts from the city’s other guilds. When half-elven would-be wizard Zed is unexpectedly drafted into the Adventurers Guild, his brash friend Brock follows along to keep him safe, joined by noble-born Liza and Jett, a dwarf. The recruits’ initiation into the guild nearly kills them, and that’s just the beginning of their troubles: they soon learn that the magical wards that protect Freestone are failing and must be restored, leading to a perilous journey into monster-infested lands. Hazards, betrayals, and quick-witted banter abound in this gripping series opener (“Dangers will not pause to respect your comic timing,” wisecracking Brock is scolded during training). Clark and Eliopulos weave a thread of post-apocalyptic adventure into a classic questing saga, replete with spells, enchanted weaponry, and mythological beings—elves, kobolds, gelatinous goo, and more. Ages 8–12. Agent: (for Clark) Ammi-Joan Paquette, Erin Murphy Literary; (for Eliopulos) Josh Adams, Adams Literary.

    • AudioFile Magazine
      Employing a subtle use of pitch and accent, narrator Johnny Heller differentiates the voices of a wide array of characters in the opening volume of a planned fantasy-adventure series. When a group of young people are conscripted into the dreaded Adventurers Guild, they learn just how dangerous it is to protect Freestone, one of the last cities standing against the monsters outside their walls. To make matters worse, there's a traitor in their midst. Heller gives timid, half-elfin Zed; his brash friend, Brock; imperious, noble Liza; the dwarf, Jett, with his Scottish brogue, and others distinct personalities. He manages the conflicts, fears, and battles with deft pacing and a tone befitting such a seasoned narrator. Listeners will be eager for the next installment. S.G. © AudioFile 2018, Portland, Maine

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  • OverDrive Listen audiobook

Languages

  • English

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